

The other discipline the Malkavians have is Auspex. Or maybe attack the air if no one is on sight. The other is Berserk, which enrages enemies to attack anyone on sight. The first active power is Haunt, which makes the enemy panic as they see things that are not there. The Malkavian’s signature discipline is Dementation, which imparts other people with a form of dementia the Malkavians suffer. There will still be special dialogue options for the Malkavians, just like the original. While the original Bloodlines portrayed the Malkavians as the more wacky and silly depiction of insanity- or as the community referred to as fishmalk- the take on Bloodlines 2 will be a bit darker. They also suffer from mental illness- psychosis, depression and more. Malkavian’s social interaction may not have the intended, desired result as they come across as a bit weird. However, the ability of insight comes with a curse. And that is literally how it worked in the original Bloodlines, you get voices that foreshadowed things to come. Sometimes referred to as the Oracles, Malkavians essentially can receive spoilers without context. What makes the Malks special is their ability to hear, see and understand things no one can, but don’t know why. The last one is the highly-requested, fan-favourite Malkavians. Paradox has finally revealed all the playable vampire clans in Vampire: The Masquerade – Bloodlines 2.
